And admittedly, in the game's opening sections, this is incredibly effective. More specifically, the game never knows when to shut the hell up.įor most of its playtime, Dead Space 2 is never interested in scaring the player it wants to terrorize them. The problem with Dead Space 2 is its horror. Dismembering Necromorphs, juggling the various weapons and powers, and tense fights with numerous enemies feel great. The problem with Dead Space 2 certainly isn't its gameplay.
I dread what some of you would say down there after that first sentence.
It's because of a backend technical issue, but I feel lucky that we currently have our comments turned off. Not a bad game by any means, but one that tests my patience and exhausts me for hours on end.